This post is the first in a series of three posts where I go into the details of the Mars Crisis story engine. The story engine is what supports the game generating a story that addresses the theme.
Mars Crisis is a game about political struggle, trying to navigate in a complex landscape with conflicting agendas and finding the best way forward. There are no bad guys, just different interests and opinions.
I’m pleased to announce the very first release of Mars Crisis. You play Kelly Parker as she explores and tries to resolve the issues that threaten to tear the colony apart. Mars Crisis is a one man project, started 2 weeks ago as a personal (and fun) challenge.
Today is the last day of summer 2021. Kids are back in school. My daily Corona walks are back on. It has been great to unplug and spend some quality time with the family.
I love learning about history; how people have lived before, and how the world has evolved into the amazing, wonderful and crazy place it is today. Since I moved to Sweden 10 years ago, one of the ways I have improved my Swedish is by reading books in Swedish, often about Sweden and often about … Continue reading Reading tip: The Engineers by Gunnar Wetterberg
Today is V-Day. V for Vaccination. I’m getting my first jab of a Covid-19 vaccine later today. The End is Near. Literally. The pandemic has forced many changes on society, a roller-coaster of emotions and changes. In the name of pandemic, freedom rights we had taken for granted were taken away from us in order … Continue reading V-Day
Mars to Stay: A story game about an almost impossible dream is now available for purchase
A closer look at the story game Red Carnations from a Black Grave
It’s been a little quiet here on the blog, so let me share an update on where I am with Mars to Stay, my story game about the first Martians pursuing the dream of a colony on Mars.
Work on Mars to Stay is progressing well: Mars to Stay is a story game about pursuing the almost impossible dream of building humanity’s first colony on Mars.